import pythoncom
import PyHook3


def onMouseEvent(event):
    # 监听鼠标事件
    print("MessageName:", event.MessageName)
    print("Message:", event.Message)
    print("Time:", event.Time)
    print("Window:", event.Window)
    print("WindowName:", event.WindowName)
    print("Position:", event.Position)
    print("Wheel:", event.Wheel)
    print("Injected:", event.Injected)
    print("---")

    # 返回 True 以便将事件传给其它处理程序
    # 注意，这儿如果返回 False ，则鼠标事件将被全部拦截
    # 也就是说你的鼠标看起来会僵在那儿，似乎失去响应了
    return True


def onKeyboardEvent(event):
    # 监听键盘事件
    print("MessageName:", event.MessageName)
    print("Message:", event.Message)
    print("Time:", event.Time)
    print("Window:", event.Window)
    print("WindowName:", event.WindowName)
    print("Ascii:", event.Ascii, chr(event.Ascii))
    print("Key:", event.Key)
    print("KeyID:", event.KeyID)
    print("ScanCode:", event.ScanCode)
    print("Extended:", event.Extended)
    print("Injected:", event.Injected)
    print("Alt", event.Alt)
    print("Transition", event.Transition)
    print("---")
    # 同鼠标事件监听函数的返回值
    return True


def main():
    # 创建一个“钩子”管理对象
    hm = PyHook3.HookManager()
    # 监听所有键盘事件
    hm.KeyDown = onKeyboardEvent
    # 设置键盘“钩子”
    hm.HookKeyboard()
    # # 监听所有鼠标事件
    # hm.MouseAll = onMouseEvent
    # # 设置鼠标“钩子”
    # hm.HookMouse()
    # 进入循环，如不手动关闭，程序将一直处于监听状态
    pythoncom.PumpMessages()


import _thread

if __name__ == "__main__":
    try:
        _thread.start_new_thread(main, ())
    except:
        print("Error")

    while 1:
        pass